Wolf91074:
Hello everyone,
I tried to calibrate my LG G5 OLED in HDR Filmmaker mode with a HDR 3D-LUT.
First I profiled the HDR mode just out of the box with a 10-point-greyscale and a 10-point luminance at 50% level. (I assume, that at the 50%level one has no problems with OLED issues).
The first attachment shows the CIE diagram. Target gamut is ST2084 Rec2020, max. luminance changed to 2200 nits. As you can see, the colour saturation tries to target the Rec 2020 primaries, until the limitation of the display is reached.
Then I profiled the display with a 10-point cube based profile, and as augmentation I took a 40-point greyscale. (I'm aware that there might be problems with display stability, but in this case this does not to be relevant for me). In the next step I created a 3D-LUT as described of the ligthillusion site for LG TV integration under the "? HDR LUT calibration" button.
The second attachment shows the 10-point-luminance, 50% stimulus after 3D-LUT calibration. Target gamut is ST2084, but primaries changed to the display's primaries, taken from the colour space extracted from the profile. As you can see, color saturation does not try to target any more, but perfect matches the display's primaries.
So my question is: Why does the profile target the display's primaries after 3d-LUT calibration, not the Rec2020 primaries. Or did something go wrong here?
CIE Diagram HDR Filmmaker OOTB
CIE Diagram HDR Filmmaker 3D-LUT calibration
Basic method.......
First, unity the 709 and 2020 3DLUTs. Do Not unity the 1DLUT! You also need to unity the 3x3 gamut matrix. Not sure if ColourSpace can do this without a unity 1DLUT (I don't use ColourSpace to do this step). Then, calibrate your grayscale to perfect 2.2 gamma with Peak Brightness set to High. This yields the best post calibration results
Second, profile your G5 in Gamma Space, not PQ Space, with Peak Brightness set to OFF. Make sure the orbiter is turned ON and you set the stabilization patch option in ColurSpace to at least 3 seconds per patch with FW ticked and the FW background color set to 18 or 19 to manage drift.
Third.... There are multiple ways to create the LUT for the G5. However, this method uses the least amount of steps:
Create your LUT with via Mapped Space setting with the Source set to UHD Rec2020 customized with your target whitepoint and gamma 2.2. Test with Disable Gamut Mapping checked and unchecked to see which yield the least artifacts.
Fourth, upload your LUT to the G5, turn Peak Brightness to High and validate your LUT using ST2084 Rec2020 (make sure you are using whatever whitepoint you chose to target).
You can also play with 3DLUT with 1D corrections or 3DLUT with the 1DLUT stripped out.