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Display Calibration Light Illusion Forums / Display Calibration /  
 

3DLUT manipulation: 3D signal

 
Author alex_t
ZRO

#1 | Posted: 15 Sep 2013 18:49 
Hello.

Is there a simple way to generate a 3DLUT for 3D signal but from a display profile made in 2D mode ? For example the 3DLUT could take into account the offset due to the 3D glasses (but which offset ?).

Thanks.

alex

Author Steve Male
INF

#2 | Posted: 19 Sep 2013 10:20 
You need to read the patches though the glasses

Steve
Steve Shaw
Mob Boss at Light Illusion

Author alex_t
ZRO

#3 | Posted: 19 Sep 2013 20:12 
Hi Steve

Do you mean that I should do a new full profile through the glasses ? How can I do this with LS (Radiance allows doing this but I'm not sure that LS uses this feature) ? Or do you mean that I should read some particular patches to make an offset ?

Thanks

alex

Author Steve Male
INF

#4 | Posted: 19 Sep 2013 20:23 
When I've done this in the past I put one lens of the glasses in front of the probe when profiling.
You may need to do either lens separately and then run two LUTs - one for each eye - if possible.

Steve
Steve Shaw
Mob Boss at Light Illusion

Author alex_t
ZRO

#5 | Posted: 19 Sep 2013 21:10 
Thanks Steve but it seems quite difficult. As I watch a 3D film about once a month I think that I'm going to keep the 2D calibration

alex

Display Calibration Light Illusion Forums / Display Calibration /
 3DLUT manipulation: 3D signal

 

 
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