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Display Calibration Light Illusion Forums / Display Calibration /  
 

Variable (i.e per levels) cube and RGBCMY patch generator

 
Author ebr9999
DPS
#1 | Posted: 17 Dec 2024 15:24 
eIn order to facilitate generation of characterisation of optimised patch-set I have generated a program allowing for:
  • Generating patches on interval levels (e.g. having from 0 to 50% a 10-cube size and from 50% to 100% a 15-cube size
  • For each level different cube size can be defined for each primary colour
  • Allowing a power value to be applied on the whole patch-set on for each primary colour
  • Allowing extra RGBCMY to be generated (still on the whole patch-set)
  • Converting the generated patch to be converted to any patch scale / resolution

In alternative, an RGBCMY based patch-set, also based on levels and allowing power value to be applied.
Those patches are generated so that can be recognised by Colourspace a ramp+
In addition, at the end of the patch generation, Oled patch sorting (a little variance of SOF08) can be run.

More infos and download links can be found at https://www.avsforum.com/posts/63705906/
I would have liked to post here the executable, but the limit of 5MB for xip (I have 5.2) has stopped me.

Here an example of a cube built with 4 levels (cube size = 5) on the Red axis, 5 on the Green one and 6 one the Blue one:
5-6-7 cube on R-G-B

Here another example:
21 cube up to L50 and 10 up to L100

See also a use case at https://www.avsforum.com/posts/63706000/

Author Steve

INF
Male
#2 | Posted: 20 Dec 2024 16:16 
Also remember there is a Env. Variable that can be used to increase the Quick Profile patch limits.

Steve
Steve Shaw
Mob Boss at Light Illusion

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Display Calibration Light Illusion Forums / Display Calibration /
 Variable (i.e per levels) cube and RGBCMY patch generator

 

 
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