Hi Steve,
I have some confusion regarding ASUS's 3D LUT.
I'm using the PA32UCR-K model, and over the past two to three weeks, I've been trying to calibrate its SDR and HDR modes.
I believe I can confidently say that the 3D LUTs created by ColourSpace are not an issue.
When I validate them using Active LUT or a 3D LUT BOX (BMD), I get excellent results.
However, something strange happens when I upload the 3D LUT to the monitor—it introduces some deviations, especially in grayscale. (I'm using 1D+3D)
To investigate this, I've repeatedly checked and ensured that all interfering options in the monitor's OSD are turned off.
I've also tried uploading Default Unity for all 1D, 3D, and 1D+3D LUTs or using Unity Bypass to clear them before performing the calibration.
Additionally, I attempted direct calibration by connecting the ASUS monitor to a PGenerator.
I even used different instruments—MK550T, i1 Pro 3, and i1 Display Pro—for measurements.
I also experimented with different 3D LUT precision levels: 17³, 21³, and 33³.
Despite all these efforts, the results always change after uploading the 3D LUT to the PA32UCR-K.
Could this mean that there are some unknown internal interferences within the ASUS monitor, preventing it from achieving a good calibration result?
 VERIFY WITH BMD
|  VERIFY WITH UPLOAD TO ASUS
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