For many different and very sensible reasons we have always had a maximum LUT Size within ColourSpace of 33^3.
In the real world of calibration there is rarely any benefit for anything larger.
And it can actually be detrimental if the underlying display is particularly unstable.
However, there is actually no fixed LUT Size limit in ColourSpace
And with the relatively recent release of Multi-Threading for the higher license levels the option of having larger LUT Sizes makes a bit more sense.
The below 3D LUT is a native 128^3 LUT directly generated within ColourSpace.
With Gamut Mapping disabled the processing time on an 8 core PC was a matter of 10s of seconds.
With Gamut Mapping enabled the processing time took minutes, but in single digits.
Less powerful PCs will obviously be significantly slower...
Additionally, the profile was a default 21^3 profile, and larger profiles will have an impact on the processing speed.
But, the same profile also generated a 256^3 LUT without too great an increase in processing times with Gamut Mapping disabled.
So, we have decided we will release the ability for the users of higher ColourSpace license levels to define greater LUT sizes directly within ColourSpace.
Lookout for this in an upcoming ColourSpace Update release.
Steve
 Native ColourSpace 128^3 LUT
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Steve Shaw
Mob Boss at Light Illusion